feat: 添加暂停和恢复功能以优化工作计时管理

This commit is contained in:
2026-01-17 14:12:52 +08:00
parent 694b40e06b
commit 50955e84c7
3 changed files with 114 additions and 7 deletions

View File

@@ -17,6 +17,10 @@ namespace TimerApp
private TimeSpan _accumulatedWorkTime;
private DateTime _restStartTime;
private int _restElapsedSeconds; // 休息已过秒数(用于避免时间计算导致的跳变)
private bool _isPaused = false; // 暂停状态
private DateTime _pauseStartTime; // 暂停开始时间
private TimeSpan _pauseDuration = TimeSpan.Zero; // 累计暂停时间(用于工作计时)
private int _restPauseStartSeconds = 0; // 休息暂停时的已过秒数
// 配置 (默认值)
public TimeSpan WorkDuration { get; set; } = TimeSpan.FromMinutes(20);
@@ -24,6 +28,7 @@ namespace TimerApp
public TimeSpan IdleThreshold { get; set; } = TimeSpan.FromSeconds(30);
public MonitorState CurrentState { get; private set; } = MonitorState.Idle;
public bool IsPaused { get; private set; } = false;
// 事件
public event EventHandler<TimeSpan> WorkProgressChanged; // 剩余工作时间
@@ -68,6 +73,12 @@ namespace TimerApp
private void Timer_Tick(object sender, EventArgs e)
{
// 如果处于暂停状态,不处理计时逻辑
if (_isPaused)
{
return;
}
long idleMs = NativeMethods.GetIdleTime();
TimeSpan idleTime = TimeSpan.FromMilliseconds(idleMs);
@@ -188,6 +199,9 @@ namespace TimerApp
{
_accumulatedWorkTime = TimeSpan.Zero;
_lastWorkStartTime = DateTime.Now;
_isPaused = false;
IsPaused = false;
_pauseDuration = TimeSpan.Zero;
// Ensure timer is running
if (!_timer.Enabled) _timer.Start();
@@ -198,5 +212,51 @@ namespace TimerApp
// Immediately refresh UI to show full duration
RefreshStatus();
}
public void Pause()
{
if (!_isPaused && CurrentState != MonitorState.Idle)
{
_isPaused = true;
IsPaused = true;
_pauseStartTime = DateTime.Now;
// 如果正在休息,记录当前已过秒数
if (CurrentState == MonitorState.Resting)
{
_restPauseStartSeconds = _restElapsedSeconds;
}
StateChanged?.Invoke(this, EventArgs.Empty);
}
}
public void Resume()
{
if (_isPaused)
{
_isPaused = false;
IsPaused = false;
// 计算暂停时长
TimeSpan pauseTime = DateTime.Now - _pauseStartTime;
// 如果正在工作,将暂停时间累加到暂停总时长中
// 这样工作时间就不会因为暂停而减少
if (CurrentState == MonitorState.Working)
{
_pauseDuration += pauseTime;
}
// 如果正在休息,调整已过秒数,使剩余时间保持不变
else if (CurrentState == MonitorState.Resting)
{
// 保持已过秒数不变,这样恢复后剩余时间不会变化
// _restElapsedSeconds 保持不变
}
StateChanged?.Invoke(this, EventArgs.Empty);
RefreshStatus();
}
}
}
}

29
MainForm.Designer.cs generated
View File

@@ -41,6 +41,7 @@ namespace TimerApp
this.btnStartStop = new System.Windows.Forms.Button();
this.btnReset = new System.Windows.Forms.Button();
this.btnPause = new System.Windows.Forms.Button();
this.lblStatus = new System.Windows.Forms.Label();
this.lblTimeLeft = new System.Windows.Forms.Label();
this.notifyIcon1 = new System.Windows.Forms.NotifyIcon(this.components);
@@ -169,6 +170,7 @@ namespace TimerApp
// pnlSettings
//
this.pnlSettings.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(30)))), ((int)(((byte)(30)))), ((int)(((byte)(30)))));
this.pnlSettings.Controls.Add(this.btnPause);
this.pnlSettings.Controls.Add(this.btnReset);
this.pnlSettings.Controls.Add(this.btnStartStop);
this.pnlSettings.Controls.Add(this.btnRestPlus);
@@ -305,11 +307,11 @@ namespace TimerApp
this.btnStartStop.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.btnStartStop.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point);
this.btnStartStop.ForeColor = System.Drawing.Color.White;
this.btnStartStop.Location = new System.Drawing.Point(170, 110);
this.btnStartStop.Location = new System.Drawing.Point(210, 110);
this.btnStartStop.Name = "btnStartStop";
this.btnStartStop.Size = new System.Drawing.Size(110, 35);
this.btnStartStop.Size = new System.Drawing.Size(70, 35);
this.btnStartStop.TabIndex = 4;
this.btnStartStop.Text = "应用设置";
this.btnStartStop.Text = "应用";
this.btnStartStop.UseVisualStyleBackColor = false;
this.btnStartStop.Click += new System.EventHandler(this.btnStartStop_Click);
@@ -323,12 +325,28 @@ namespace TimerApp
this.btnReset.ForeColor = System.Drawing.Color.White;
this.btnReset.Location = new System.Drawing.Point(40, 110);
this.btnReset.Name = "btnReset";
this.btnReset.Size = new System.Drawing.Size(110, 35);
this.btnReset.Size = new System.Drawing.Size(70, 35);
this.btnReset.TabIndex = 8;
this.btnReset.Text = "重置计时";
this.btnReset.Text = "重置";
this.btnReset.UseVisualStyleBackColor = false;
this.btnReset.Click += new System.EventHandler(this.btnReset_Click);
//
// btnPause
//
this.btnPause.BackColor = System.Drawing.Color.FromArgb(((int)(((byte)(63)))), ((int)(((byte)(63)))), ((int)(((byte)(70)))));
this.btnPause.FlatAppearance.BorderSize = 0;
this.btnPause.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
this.btnPause.Font = new System.Drawing.Font("Microsoft YaHei UI", 9F, System.Drawing.FontStyle.Regular, System.Drawing.GraphicsUnit.Point);
this.btnPause.ForeColor = System.Drawing.Color.White;
this.btnPause.Location = new System.Drawing.Point(125, 110);
this.btnPause.Name = "btnPause";
this.btnPause.Size = new System.Drawing.Size(70, 35);
this.btnPause.TabIndex = 9;
this.btnPause.Text = "暂停";
this.btnPause.UseVisualStyleBackColor = false;
this.btnPause.Click += new System.EventHandler(this.btnPause_Click);
//
// btnHide
//
@@ -419,6 +437,7 @@ namespace TimerApp
private System.Windows.Forms.Button btnRestPlus;
private System.Windows.Forms.Button btnStartStop;
private System.Windows.Forms.Button btnReset;
private System.Windows.Forms.Button btnPause;
private System.Windows.Forms.Label lblStatus;
private System.Windows.Forms.Label lblTimeLeft;
private System.Windows.Forms.NotifyIcon notifyIcon1;

View File

@@ -61,6 +61,7 @@ namespace TimerApp
btnRestPlus.BackColor = panelColor;
btnStartStop.BackColor = dark ? Color.FromArgb(63, 63, 70) : Color.White;
btnReset.BackColor = dark ? Color.FromArgb(63, 63, 70) : Color.White;
btnPause.BackColor = dark ? Color.FromArgb(63, 63, 70) : Color.White;
// 优化绘制,减少闪烁
this.SetStyle(ControlStyles.AllPaintingInWmPaint |
@@ -256,6 +257,7 @@ namespace TimerApp
// Update buttons
UpdateButtonStyle(btnStartStop, dark);
UpdateButtonStyle(btnReset, dark);
UpdateButtonStyle(btnPause, dark);
UpdateButtonStyle(btnHide, dark);
// Numeric buttons and text
@@ -372,6 +374,20 @@ namespace TimerApp
_monitor.Restart();
}
private void btnPause_Click(object sender, EventArgs e)
{
if (_monitor.IsPaused)
{
_monitor.Resume();
btnPause.Text = "暂停";
}
else
{
_monitor.Pause();
btnPause.Text = "恢复";
}
}
private void ApplySettings()
{
int workMin = 20;
@@ -400,6 +416,18 @@ namespace TimerApp
bool dark = _settings.IsDarkMode;
// 更新暂停按钮状态
if (_monitor.CurrentState == MonitorState.Idle)
{
btnPause.Enabled = false;
btnPause.Text = "暂停";
}
else
{
btnPause.Enabled = true;
btnPause.Text = _monitor.IsPaused ? "恢复" : "暂停";
}
switch (_monitor.CurrentState)
{
case MonitorState.Idle:
@@ -409,12 +437,12 @@ namespace TimerApp
lblTimeLeft.ForeColor = Color.Gray;
break;
case MonitorState.Working:
lblStatus.Text = "状态: 工作中";
lblStatus.Text = _monitor.IsPaused ? "状态: 工作中 (已暂停)" : "状态: 工作中";
lblStatus.ForeColor = dark ? Color.LightGreen : Color.Green;
lblTimeLeft.ForeColor = dark ? Color.White : Color.Black;
break;
case MonitorState.Resting:
lblStatus.Text = "状态: 休息中";
lblStatus.Text = _monitor.IsPaused ? "状态: 休息中 (已暂停)" : "状态: 休息中";
lblStatus.ForeColor = dark ? Color.LightSkyBlue : Color.Blue;
lblTimeLeft.ForeColor = dark ? Color.LightSkyBlue : Color.Blue;
break;